It’s All About Soft Skills: Why You Shouldn’t Hire UX/UI Designers in a Hurry
The last time we recruited a UX/UI designer, it took more than 100 days to find the right person. But we weren’t in a rush – and neither should you.
Big Data: 10 Myths Debunked
Big data in the literal sense means large volume of structured and unstructured data. That's a fact. Now, what isn't? Let's debunk some big data myths.
The Empirical Laws of Software Engineering
Many times I’ve heard about various laws in programming, so I did some research, trying to find as many of them as possible.
How to Write a Good Documentation for Your Open-Source Library
Just a few years ago, developers often underestimated the art of writing docs and the value of having good documentation. Fortunately, that's changing.
Why We Started Measuring Customer Lead Time (And Why You Should, Too)
Tracking customer lead time can give you a better understanding of your development pipeline and help you become more transparent to your partners. Here’s our experience with measuring and optimizing this agile metric.
How NFTs Are Revolutionizing the Gaming Industry – Interview with Álvaro Martín, Wildlife Studios
NFTs are revolutionizing gaming, there's no doubt. What changes await studios and gamers?Discover the predictions shared by Álvaro Martín, Studio Technical Director at Wildlife Studios, in an interview with Brainhub.
4 Questions to Ask Before you Build Your Product
Grabbing people’s attention with digital products gets more difficult each year. Are you REALLY ready to step into the path of product development? We're here to help you determine that.
Companion Apps are Taking Video Games to the Next Level
Game developers know perfectly well that a side dish can make the main course taste more delicious.
From The Talos Principle to Hitman – How Custom Tools Helped Some Great Games
Sometimes the best way to approach problems is by creating solutions yourself. Get inspired with a selection of custom-built tools that helped development teams work easier, faster, and more productive.
How to Compose and Lead Game Development Teams?
A good chunk of practical knowledge for every game producer and lead designer out there.
You Really Shouldn’t Estimate Software Projects. Here’s Why
Planning software development is a delicate affair. If you try to estimate by all means, you’ll probably end up mismanaging your time and resources.