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The process of composing a development team can look like starting a fighting game where you choose characters to fight your battles.
Sometimes it also resembles an RPG session: forming an effective task force can be a collaborative effort, where each person’s individual skills complement each other.
No matter the approach you prefer, here’s our ever-growing collection of actionable tips for game producers who want to make sure they build and lead their teams the right way.
Throughout the years, we’ve worked with game studios on several different projects. We helped Paradox Interactive improve their game launcher and built a CMS system for Jackbox Games, among others.
In this guide, we share some of our own project management expertise along with insights from people working for Paradox Interactive, EA, Wildlife Studios, Tactile Games & Rogue Snail, among others. Feel free to let us know if you found it useful.
List of chapters
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